It is also advisable not to shatter the team too much and rely on yourself more. It is advisable to continually guard access to the room and cover the space and corners as well. It is a good idea to be safe using a Flashbang grenade before entering.
Then it is necessary to use a unique multifunction tool to open it. The door can be opened in many ways, such as slowly opening the door, kicking it out or using explosives, etc. In many situations, therefore, a quiet action is more appropriate, like a slow opening of the door using a handle, the use of silent variants of weapons, etc.īefore entering the room, it is recommended to use a camera to check the number and location of suspects. In this case, however, you can face opponents from the outside but also the inside. In case of failure, it is possible to use other options such as Pepper spray or blinding grenade.Ĭhoose from an intense dynamic action such as blasting the door or kicking them in. However, this may not be enough for long distances. With the help of voice pressure, it is possible to force the opponent to cooperate. Support for monitors with ultrawide screenĬivilians and armed suspects have certain morale and react to the stimuli around them.Realistic fog of war based on unit's field of view.Turn base action with classic action points.The game is inspired by Swat games with turn based tactics.You command a special intervention squad that intervenes in various situations and environments. In this regard, however, we try to select such comments that can help us move the game forward in the right direction.”Ībout This Game Tactical Combat Department is a tactical turn-based strategy game inspired by Swat games. However, not every idea can be implemented as a community wish. For us, this response is significant, as our previous projects have also shown how valuable and beneficial some ideas from the community can be.
We also welcome any comments and ideas on how to improve the game. “You can send us your feedback on Steam forums or directly from game via "Send feedback or report bug" button.ĭuring the first updates, we would like to fix any bugs possible. How are you planning on involving the Community in your development process?
“The price of the full version release will be increased by aproximately 20%.” Will the game be priced differently during and after Early Access? Development is still ongoing so that specific errors may emerge.” The game is stable and no more serious bugs should be present. “Currently, the game contains 8 missions and we would like to add more in the future. What is the current state of the Early Access version? We would also like to add other types of missions, such as rescue and escort of an important person. “We plan to add new content such as new missions and weapons. How is the full version planned to differ from the Early Access version? We do not want to promise any specific dates, but we assume that the game will be in Early access for 6 months.” “It all depends on how much more content will be added.
The game team thus receives precious feedback from the players.”Īpproximately how long will this game be in Early Access? “We think that feedback from players from the preliminary access is critical to improving the game before the release.